Hey guys,
So I have recently installed Debian on my main rig and have installed editor 2 (64 bit) in order to continue the development of my project which I started on Windows 10.
Now I hope that I have done the migration process correctly but unfortunately when I build I am getting a number of error messages in the console.
The project builds and runs fine (note: I don’t have any sound in this project yet so I don’t know if that is currently working), but the console reads as follows:
INFO:ENGINE: Defold Engine 1.2.108 (3675018)
INFO:ENGINE: Loading data from: build/default
Cannot connect to server socket err = No such file or directory
Cannot connect to server request channel
jack server is not running or cannot be started
JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295, skipping unlock
JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295, skipping unlock
INFO:ENGINE: Initialised sound device ‘default’
The project itself is hosted on BitBucket rather than your official servers which may well be where I have screwed something up, not entirely sure. Does this explain in some way the first “cannot connect to server socket” error?
From what I have researched Jack Server seems to be some kind of audio server. I currently have pulse audio installed and working as the audio server on this system. Does Defold need me to install and get Jack Server running in order for sound to function properly? Or can I simply ignore this message and let Pulse handle sound?
Ideally I’d like to get these issues cleaned up on my end before I crack on with development on this system… or at least be confident that I can ignore them and nothing will be affected in the long term by these messages.
Apologies in advance if these errors are due to my messing around with the git hosting, but I would very much appreciate any input here.
Many thanks.