Blastlands


#21


We have released a new version of Blastlands today (0.8.9) with the following improvements:

  • New game mode selection screen
  • Units no longer immediately take damage from touching a wall
  • XP awarded for more things such as completing team matches
  • New sound effects
  • Tons of bug-fixes and general improvements

Please get in there and see what you think about our new game mode screen. Also please give feedback in our forum: forum.blastlands.com . We are REALLY interested in your opinions about the game.


#22

NEW UPDATE OUT NOW! (0.10.36)

This sprint we fixed a lot of things that we got through your feedback including:

  • New controls: It’s now easier to control your unit. Or is it? Let us know!
  • Introducing Daily Missions. Complete these and the spoils of war are yours.
  • Improved bots. Not quite the cannon fodder they were before.
  • Bots are now distinguishable from real players.
  • Quick tech tree selection now available for Free For All mode.
  • Team lobbies show estimated waiting time counter.
  • Landscape screen on both sides + Dimming off
  • A GAZILLION bug fixes.

Download and see if you like the improvements. And as always please give us feedback on the game.


#23

NEW UPDATE OUT NOW! (0.11.23)

The game is picking up so if you try it now you probably won’t be fighting only bots :slight_smile:

UNIT_2 :arrow_right::arrow_right::arrow_right: UNIT_7

  • New Unit! An elite Savvy Neal had been introduced to assist with decimating the enemy. (Replacing the motorcycle unit, it just didnt work out well)
  • Better spawning! Tactical insertion is now anywhere on the battlefield so be prepared for a hot landing.
  • XP Levels adjusted. Units and Game Modes now unlock at different stages.
  • Fixed the nasty bugs that may have stopped your game from loading.

#24

We launched our new site for blastlands!

Check it out here