# Apple Spider (Casual arcade action)

**URL:** <https://forum.defold.com/t/apple-spider-casual-arcade-action/65650>\
**Category:** Dev diaries\
**Created:** [June 24, 2020, 4:39am UTC](https://forum.defold.com/t/apple-spider-casual-arcade-action/65650 "2020-06-24T04:39:36Z")\
**Posts on this page:** 1\
**Showing post:** 26

<div class="post-metadata">

**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [November 28, 2020, 10:30pm UTC](https://forum.defold.com/t/apple-spider-casual-arcade-action/65650/26 "2020-11-28T22:30:13Z")

</div>

> [@SkaterDad](#):
>
> The game is proving to be MUCH more successful than I expected on the Android Instant Games! I’m seeing several thousand ad views per day, and it’s going up exponentially so far!

Very cool! I’m happy to hear that!

> [@SkaterDad](#):
>
> I keep thinking about the feedback Google provided

May I ask how Google reached out to you?

> [@SkaterDad](#):
>
> At this point, I’m fairly convinced that some of them are due to library conflicts (android.support vs androidx)

We now support automatic migration of dependencies to Android X on the beta build server. More info here: [Migrating to AndroidX - #4 by britzl](https://forum.defold.com/t/migrating-to-androidx/66726/4)

---

_[View the full topic](https://forum.defold.com/t/apple-spider-casual-arcade-action/65650)._
