I have a question.
I need to know how much time part of the game takes.
The built-in profiler shows the information, but i can not understand it, because there is no detailed description or manual about it.
What does this all mean?
We need such data (for a single frame averaged):
- how much time is used to execute lua
- how much time is used to build a sprite batches (and geometry)
- how much time is used to calculate Spine animations
- how much time is used to rendering (directly Drawcalls)
How do we find out all of this?