Feature requests


Topic Replies Created
Is there any chance to make Defold working Offline 5 February 12, 2020
Return tile when colliding with tilemap 3 February 5, 2020
Tilemap Layer Count 1 February 8, 2020
Metamethod Support through LuaJIT 5.2 COMPAT 15 January 31, 2020
Tile Animations (#4636) 13 January 26, 2020
Repeated/tiled GUI bitmap 3 November 4, 2019
Change window size from script (SOLVED) 4 January 24, 2020
Find and Replace 1 January 23, 2020
Debugging physics with disabled collisionobject 3 January 21, 2020
Need some options for Sprite Animation Group in Atlas (SOLVED) 4 January 3, 2016
Change instances' names (DEF-1795) 17 May 16, 2016
IDE Feature: enable "backspace" button while "shift" pressed 4 December 29, 2019
Thai language support (SOLVED) 22 September 25, 2019
Add multiline dependencies list in game.project 6 November 29, 2019
Imrovements for scene editor 2 December 2, 2019
Texture compression cache to speed up building/bundling 8 November 22, 2019
Editor Update 20 March 2, 2019
Sprite scale/size should be editable (DEF-1186) 19 May 19, 2015
Use launch screen storyboard in Defold (DEF-2995) 9 November 28, 2018
Multiline Statement Indentation 1 November 13, 2019
Setting linear velocity and angular velocity of a kinematic body (#4170) 21 June 4, 2019
Improvements to the Asset Portal 15 November 7, 2019
List of some things after first look that can be improved 4 November 6, 2019
Leaderboard? 8 November 7, 2019
Use Slice 9 when GUI node's Adjust Mode is set to Stretch 3 March 27, 2019
Make a animation of a tilemap 3 November 3, 2019
Complementing go.animate in the editor 5 October 22, 2019
Facebook sdk deferred-deep-linking (SOLVED) 3 October 8, 2019
Support the font texture compression in texture profiles (DEF-1915)(SOLVED) 4 December 19, 2018
Some [not so new] features for the code editor 2 October 6, 2019