Gui.reset_node(node)
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4
|
May 5, 2020
|
Should be able to add a collection as a game object's child
|
6
|
May 2, 2020
|
Allow the user to enter the same Id for multiple GUI nodes
|
5
|
March 31, 2016
|
Checking if go/gui properties are animating
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2
|
April 28, 2020
|
Feature request: Mouse grips
|
1
|
April 28, 2020
|
Save bundle options per project
|
5
|
April 27, 2020
|
How to open url in a new tab (DEF-2472) (SOLVED)
|
4
|
January 29, 2017
|
Allow to control width of names and fields columns in Properties pane
|
1
|
October 19, 2019
|
Dynamic inclusion / generation of glyphs from system fonts
|
1
|
April 16, 2020
|
Validate package id in editor (Issue-4287) (WON'T FIX)
|
3
|
July 30, 2019
|
Adding more than one component file at once
|
7
|
April 27, 2019
|
Please add "Replace" to the script find
|
7
|
April 6, 2020
|
White theme
|
8
|
January 22, 2019
|
User defined drop down menu for go.property()
|
4
|
March 30, 2020
|
Sound properties (SOLVED)
|
13
|
January 10, 2020
|
iOS 13 SDK requirement
|
3
|
March 28, 2020
|
Shader sprite global to local
|
7
|
March 24, 2020
|
Live Update: Custom resource loader
|
4
|
March 20, 2020
|
Live Update Tags for DLC
|
9
|
March 20, 2020
|
Script properties (of vector types) animation generate garbage for no reason
|
4
|
March 20, 2020
|
Possible to change color of render draw_text? (DEF-2697)(SOLVED)
|
13
|
May 15, 2017
|
Engine pause/resume events in native extensions (SOLVED)
|
5
|
August 26, 2019
|
Ability to select multiple tiles from tile palette in map editor
|
7
|
July 31, 2016
|
Add rotate and flip to Tilemap painting
|
14
|
October 16, 2015
|
Change model texture in runtime (SOLVED)
|
18
|
February 12, 2018
|
GUI templates async load
|
6
|
October 4, 2018
|
Adjusting tilemap collision objects
|
2
|
February 18, 2020
|
Is there any chance to make Defold working Offline
|
5
|
February 12, 2020
|
Return tile when colliding with tilemap
|
3
|
February 5, 2020
|
Tilemap Layer Count
|
1
|
February 8, 2020
|