Feature requests


Topic Replies Created
Gui.reset_node(node) 4 May 5, 2020
Should be able to add a collection as a game object's child 6 May 2, 2020
Allow the user to enter the same Id for multiple GUI nodes 5 March 31, 2016
Checking if go/gui properties are animating 2 April 28, 2020
Feature request: Mouse grips 1 April 28, 2020
Save bundle options per project 5 April 27, 2020
How to open url in a new tab (DEF-2472) (SOLVED) 4 January 29, 2017
Allow to control width of names and fields columns in Properties pane 1 October 19, 2019
Dynamic inclusion / generation of glyphs from system fonts 1 April 16, 2020
Validate package id in editor (Issue-4287) (WON'T FIX) 3 July 30, 2019
Adding more than one component file at once 7 April 27, 2019
Please add "Replace" to the script find 7 April 6, 2020
White theme 8 January 22, 2019
User defined drop down menu for go.property() 4 March 30, 2020
Sound properties (SOLVED) 13 January 10, 2020
iOS 13 SDK requirement 3 March 28, 2020
Shader sprite global to local 7 March 24, 2020
Live Update: Custom resource loader 4 March 20, 2020
Live Update Tags for DLC 9 March 20, 2020
Script properties (of vector types) animation generate garbage for no reason 4 March 20, 2020
Possible to change color of render draw_text? (DEF-2697)(SOLVED) 13 May 15, 2017
Engine pause/resume events in native extensions (SOLVED) 5 August 26, 2019
Ability to select multiple tiles from tile palette in map editor 7 July 31, 2016
Add rotate and flip to Tilemap painting 14 October 16, 2015
Change model texture in runtime (SOLVED) 18 February 12, 2018
GUI templates async load 6 October 4, 2018
Adjusting tilemap collision objects 2 February 18, 2020
Is there any chance to make Defold working Offline 5 February 12, 2020
Return tile when colliding with tilemap 3 February 5, 2020
Tilemap Layer Count 1 February 8, 2020