Feature requests


Topic Replies Created
"Disabled by default" option for GOs in editor 3 March 25, 2020
Live Update: Custom resource loader 4 March 20, 2020
Live Update Tags for DLC 9 March 20, 2020
Script properties (of vector types) animation generate garbage for no reason 4 March 20, 2020
Build Android Release with Android App Bundles (Issue-3381) 19 June 5, 2019
Possible to change color of render draw_text? (DEF-2697)(SOLVED) 13 May 15, 2017
Engine pause/resume events in native extensions (SOLVED) 5 August 26, 2019
Ability to select multiple tiles from tile palette in map editor 7 July 31, 2016
Slice/Sprite 9 in Game Objects 16 August 15, 2016
Add rotate and flip to Tilemap painting 14 October 16, 2015
Change model texture in runtime (SOLVED) 18 February 12, 2018
GUI templates async load 6 October 4, 2018
Adjusting tilemap collision objects 2 February 18, 2020
Is there any chance to make Defold working Offline 5 February 12, 2020
Return tile when colliding with tilemap 3 February 5, 2020
Tilemap Layer Count 1 February 8, 2020
Metamethod Support through LuaJIT 5.2 COMPAT 15 January 31, 2020
GameKit and Google Play Services 21 August 26, 2015
Tile Animations (#4636) 13 January 26, 2020
Repeated/tiled GUI bitmap 3 November 4, 2019
Change window size from script (SOLVED) 4 January 24, 2020
Find and Replace 1 January 23, 2020
Debugging physics with disabled collisionobject 3 January 21, 2020
Need some options for Sprite Animation Group in Atlas (SOLVED) 4 January 3, 2016
Change instances' names (DEF-1795) 17 May 16, 2016
IDE Feature: enable "backspace" button while "shift" pressed 4 December 29, 2019
Thai language support (SOLVED) 22 September 25, 2019
Add multiline dependencies list in game.project 6 November 29, 2019
Imrovements for scene editor 2 December 2, 2019
Texture compression cache to speed up building/bundling 8 November 22, 2019