Feature requests


Topic Replies Created
Defold Feature Idea 2 May 13, 2020
Defold IDE improvements 7 May 11, 2020
Gui.reset_node(node) 4 May 5, 2020
Should be able to add a collection as a game object's child 6 May 2, 2020
Allow the user to enter the same Id for multiple GUI nodes 5 March 31, 2016
Checking if go/gui properties are animating 2 April 28, 2020
Feature request: Mouse grips 1 April 28, 2020
Save bundle options per project 5 April 27, 2020
How to open url in a new tab (DEF-2472) (SOLVED) 4 January 29, 2017
Allow to control width of names and fields columns in Properties pane 1 October 19, 2019
Dynamic inclusion / generation of glyphs from system fonts 1 April 16, 2020
Validate package id in editor (Issue-4287) (WON'T FIX) 3 July 30, 2019
Adding more than one component file at once 7 April 27, 2019
Please add "Replace" to the script find 7 April 6, 2020
White theme 8 January 22, 2019
User defined drop down menu for go.property() 4 March 30, 2020
Sound properties (SOLVED) 13 January 10, 2020
iOS 13 SDK requirement 3 March 28, 2020
Shader sprite global to local 7 March 24, 2020
Live Update: Custom resource loader 4 March 20, 2020
Live Update Tags for DLC 9 March 20, 2020
Script properties (of vector types) animation generate garbage for no reason 4 March 20, 2020
Possible to change color of render draw_text? (DEF-2697)(SOLVED) 13 May 15, 2017
Engine pause/resume events in native extensions (SOLVED) 5 August 26, 2019
Ability to select multiple tiles from tile palette in map editor 7 July 31, 2016
Slice/Sprite 9 in Game Objects 16 August 15, 2016
Add rotate and flip to Tilemap painting 14 October 16, 2015
Change model texture in runtime (SOLVED) 18 February 12, 2018
GUI templates async load 6 October 4, 2018
Adjusting tilemap collision objects 2 February 18, 2020