# The Defoldmine

**URL:** https://forum.defold.com/c/defoldmine/12.md?page=3

[Latest](https://forum.defold.com/latest.md) · [Categories](https://forum.defold.com/categories.md)

**Page:** 4

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## [Reforge - Defold Scene Exporter (Blender Add-on)](https://forum.defold.com/t/reforge-defold-scene-exporter-blender-add-on/82254)

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**Author:** [@Alexander\_Bulatov](https://forum.defold.com/u/Alexander_Bulatov)\
**Replies:** 10\
**Last updated:** [January 27, 2026, 4:06pm UTC](https://forum.defold.com/t/reforge-defold-scene-exporter-blender-add-on/82254 "2026-01-27T16:06:25Z")

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Reforge is a Blender add-on for exporting scenes into Defold projects. It converts Blender mesh objects into Defold-ready assets: .glb meshes .model files with multi-material support .go prefabs (never overwritten) …

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## [Blockbench Animation Guide](https://forum.defold.com/t/blockbench-animation-guide/82193)

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**Author:** [@MasterMind](https://forum.defold.com/u/MasterMind)\
**Replies:** 3\
**Last updated:** [January 23, 2026, 11:35pm UTC](https://forum.defold.com/t/blockbench-animation-guide/82193 "2026-01-23T23:35:32Z")

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Blockbench a low poly 3d editor can be used to create 3d assets for your games and can also be used to create animations. In this small guide we will go over exporting animations to be used in defold. There are 2 ways t…

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## [I made a simple example for late\_update() function](https://forum.defold.com/t/i-made-a-simple-example-for-late-update-function/82257)

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**Author:** [@JuLongZhiLu](https://forum.defold.com/u/JuLongZhiLu)\
**Replies:** 3\
**Last updated:** [January 22, 2026, 10:59am UTC](https://forum.defold.com/t/i-made-a-simple-example-for-late-update-function/82257 "2026-01-22T10:59:08Z")

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I made a simple example of camera following for this new function https://github.com/JuLongZhiLu/Defold-late\_update-Examples

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## [\[open source\] I found a very interesting game, and I want to try cloning it using Defold](https://forum.defold.com/t/open-source-i-found-a-very-interesting-game-and-i-want-to-try-cloning-it-using-defold/82178)

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**Author:** [@JuLongZhiLu](https://forum.defold.com/u/JuLongZhiLu)\
**Replies:** 40\
**Last updated:** [January 13, 2026, 3:49am UTC](https://forum.defold.com/t/open-source-i-found-a-very-interesting-game-and-i-want-to-try-cloning-it-using-defold/82178 "2026-01-13T03:49:04Z")

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I think this game was probably made with UE4. In the next few days, I will share my devlog. I plan to complete character movement, character animation, platform, and camera in the first phase.

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## [Defold-Miniaudio-Extension](https://forum.defold.com/t/defold-miniaudio-extension/82219)

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**Author:** [@Unreload](https://forum.defold.com/u/Unreload)\
**Replies:** 1\
**Last updated:** [January 12, 2026, 9:13pm UTC](https://forum.defold.com/t/defold-miniaudio-extension/82219 "2026-01-12T21:13:43Z")

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Defold Miniaudio Extension is a high-performance audio solution for the Defold engine. It is built on top of the miniaudio library and adopts a memory-based streaming approach using sys.load\_resource, which resolves file…

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## [\[Workaround\] Windows Taskbar grouping](https://forum.defold.com/t/workaround-windows-taskbar-grouping/82213)

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**Author:** [@Emprxss](https://forum.defold.com/u/Emprxss)\
**Replies:** 0\
**Last updated:** [January 12, 2026, 9:16am UTC](https://forum.defold.com/t/workaround-windows-taskbar-grouping/82213 "2026-01-12T09:16:03Z")

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Since quite a while it’s been bugging me, that Defold does not properly group into the (Windows) Taskbar :sweat\_smile: Opening Defold just launches another process which gets spawned at the end of your taskbar, pinning …

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## [Low-end devices are still a big source of revenue](https://forum.defold.com/t/low-end-devices-are-still-a-big-source-of-revenue/81017)

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**Author:** [@AGulev](https://forum.defold.com/u/AGulev)\
**Replies:** 3\
**Last updated:** [January 5, 2026, 7:20am UTC](https://forum.defold.com/t/low-end-devices-are-still-a-big-source-of-revenue/81017 "2026-01-05T07:20:25Z")

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## [Advent Calendar 2025 by d954mas](https://forum.defold.com/t/advent-calendar-2025-by-d954mas/82099)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 21\
**Last updated:** [December 30, 2025, 7:41am UTC](https://forum.defold.com/t/advent-calendar-2025-by-d954mas/82099 "2025-12-30T07:41:50Z")

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Christmas and New Year are a time for gifts. I have been using Defold for many years, and during this time I collected many useful things: examples, code pieces, small libraries, and solutions that I use in my games. T…

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## [Suika Game clone open source](https://forum.defold.com/t/suika-game-clone-open-source/79575)

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**Author:** [@AsetSiya](https://forum.defold.com/u/AsetSiya)\
**Replies:** 2\
**Last updated:** [December 30, 2025, 1:10am UTC](https://forum.defold.com/t/suika-game-clone-open-source/79575 "2025-12-30T01:10:44Z")

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enjoy

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## [New Defold Plugin for IntelliJ](https://forum.defold.com/t/new-defold-plugin-for-intellij/82044)

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**Author:** [@aridclown](https://forum.defold.com/u/aridclown)\
**Replies:** 12\
**Last updated:** [December 29, 2025, 4:57pm UTC](https://forum.defold.com/t/new-defold-plugin-for-intellij/82044 "2025-12-29T16:57:08Z")

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Hey folks :waving\_hand: You can install it from the marketplace: https://plugins.jetbrains.com/plugin/29184-defold-support. More details on its README: GitHub - aridclown/Intellij-Defold: Defold coding and debugging su…

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## [Christmas 2025 3D Playground](https://forum.defold.com/t/christmas-2025-3d-playground/82167)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 29, 2025, 6:43am UTC](https://forum.defold.com/t/christmas-2025-3d-playground/82167 "2025-12-29T06:43:57Z")

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Christmas 2025 3D Playground A small Christmas-themed 3D demo in Defold. The main goal is to share my 3D experience and tool for Defold Highlights Character animation pipeline: defmesh fork + Blender Python export…

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## [\[Release\] SCMLParser: Spriter (.scml) Animation Support for Defold](https://forum.defold.com/t/release-scmlparser-spriter-scml-animation-support-for-defold/80673)

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**Author:** [@ertocosta](https://forum.defold.com/u/ertocosta)\
**Replies:** 14\
**Last updated:** [December 28, 2025, 2:53am UTC](https://forum.defold.com/t/release-scmlparser-spriter-scml-animation-support-for-defold/80673 "2025-12-28T02:53:22Z")

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Hi everyone, I’d like to share a new extension we’ve been working on: SCMLParser. It adds support for Spriter .scml animation files in Defold. Video tutorial We made this because we needed a lightweight way to use bon…

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## [Gui Resizer](https://forum.defold.com/t/gui-resizer/82157)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 27, 2025, 5:50am UTC](https://forum.defold.com/t/gui-resizer/82157 "2025-12-27T05:50:45Z")

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Defold GUI Resizer Project for automatic GUI scaling for portrait and landscape orientations with safe area support. Screenshots Features Recompute GUI scale based on screen aspect ratio. Automatic selection of gu…

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## [Actions Animation Library](https://forum.defold.com/t/actions-animation-library/82153)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 26, 2025, 4:42am UTC](https://forum.defold.com/t/actions-animation-library/82153 "2025-12-26T04:42:29Z")

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Defold Actions Small action/tween library for Defold: sequences, parallels, tweens for GO/GUI/table, waits, and function steps. Note: I made this library to control animation timing myself, so I can skip or speed up a…

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## [Screen Resizer](https://forum.defold.com/t/screen-resizer/82147)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 25, 2025, 5:00am UTC](https://forum.defold.com/t/screen-resizer/82147 "2025-12-25T05:00:42Z")

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Screen Resizer Minimal Defold extension + Lua module to resize the game view and show a menu of preset sizes. Setup You can use ScreenResizer in your own project by adding this project as Defold library dependenci…

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## [Html Utils extension](https://forum.defold.com/t/html-utils-extension/82140)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 4\
**Last updated:** [December 24, 2025, 2:02pm UTC](https://forum.defold.com/t/html-utils-extension/82140 "2025-12-24T14:02:23Z")

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defold-html-utils Features Focus the canvas and check focus state. Save/load strings in localStorage. Detect mobile devices. Setup You can use defold-html-utils in your own project by adding this project as Defold li…

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## [Virtual Pad Example](https://forum.defold.com/t/virtual-pad-example/82121)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 4\
**Last updated:** [December 23, 2025, 5:25pm UTC](https://forum.defold.com/t/virtual-pad-example/82121 "2025-12-23T17:25:38Z")

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Virtual Pad Example for Defold This project demonstrates how to use universal virtual pad in Defold games. The main folder hosts a minimal scene: the player listens to move messages, while controls.gui\_script captures …

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## [Imgui Gizmo](https://forum.defold.com/t/imgui-gizmo/82133)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 23, 2025, 11:14am UTC](https://forum.defold.com/t/imgui-gizmo/82133 "2025-12-23T11:14:05Z")

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ImGui Gizmo Demo (Defold) Small demo project for testing ImGui Gizmo in Defold: object picking, transforms via gizmo, and a mini camera view manipulator. Features Camera view gizmo. Object gizmo (translate/rotate/sca…

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## [Trim Images Script](https://forum.defold.com/t/trim-images-script/82128)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 22, 2025, 12:18pm UTC](https://forum.defold.com/t/trim-images-script/82128 "2025-12-22T12:18:13Z")

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trim-images-script Script to trim transparent borders from PNG images while keeping the center aligned. Can process a single file or a whole directory tree. Requirements Python 3.8+ Pillow Install Pillow: pip inst…

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## [Christmas 2025 2D Game(Box2D and Tiled)](https://forum.defold.com/t/christmas-2025-2d-game-box2d-and-tiled/82125)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 21, 2025, 4:38am UTC](https://forum.defold.com/t/christmas-2025-2d-game-box2d-and-tiled/82125 "2025-12-21T04:38:14Z")

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Demo: 2D Game with Box2D and Tiled Levels A small Defold example project. The goal is to showcase a basic 2D game with Box2D physics and loading a level exported from Tiled. What’s inside 2D scene with Box2D physics l…

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## [N28S(No more global functions in scripts)](https://forum.defold.com/t/n28s-no-more-global-functions-in-scripts/82118)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 4\
**Last updated:** [December 20, 2025, 1:04pm UTC](https://forum.defold.com/t/n28s-no-more-global-functions-in-scripts/82118 "2025-12-20T13:04:09Z")

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N28S(No more global functions in scripts) This repository demonstrates how to use n28s (No More Global Functions in Scripts) inside a Defold project. The helper module (n28s.lua) lets you keep your gameplay logic encap…

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## [Bunnymark ecs example](https://forum.defold.com/t/bunnymark-ecs-example/82116)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 18, 2025, 5:51am UTC](https://forum.defold.com/t/bunnymark-ecs-example/82116 "2025-12-18T05:51:20Z")

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Defold ECS Bunnymark Example This example is a showcase of how to use the lua ecs runtime in Defold. It’s a bunnymark that spawns bunnies, draw bunnies, and measures FPS. Why this ECS? Based on tiny-ecs, but I remove…

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## [Localization Example](https://forum.defold.com/t/localization-example/82108)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 1\
**Last updated:** [December 17, 2025, 5:48pm UTC](https://forum.defold.com/t/localization-example/82108 "2025-12-17T17:48:02Z")

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Defold Localization example This is example how to use google sheet table for localization. Localization support plurals and placeholders. Example use 2 fonts. One for all languages and one for set of languages witho…

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## [Defold Grid Engine](https://forum.defold.com/t/defold-grid-engine/65358)

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**Author:** [@WhiteBoxDev](https://forum.defold.com/u/WhiteBoxDev)\
**Replies:** 17\
**Last updated:** [December 17, 2025, 7:28am UTC](https://forum.defold.com/t/defold-grid-engine/65358 "2025-12-17T07:28:20Z")

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Hello all, I began development on this extension about a week ago, and it’s shaping up nicely. Defold Grid Engine provides grid-based movement, interactions, and utility features to a Defold game engine project. Grid s…

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## [Lua Class OOP library](https://forum.defold.com/t/lua-class-oop-library/82113)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 17, 2025, 5:35am UTC](https://forum.defold.com/t/lua-class-oop-library/82113 "2025-12-17T05:35:39Z")

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lua-class A tiny OOP helper for Lua that builds instances by copying tables instead of metatables. It started as a minimal replacement for middleclass. Features class.class(name, parent) — define a class and optional…

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## [GoPositionSetter Native Extension](https://forum.defold.com/t/gopositionsetter-native-extension/82098)

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**Author:** [@d954mas](https://forum.defold.com/u/d954mas)\
**Replies:** 0\
**Last updated:** [December 15, 2025, 5:49am UTC](https://forum.defold.com/t/gopositionsetter-native-extension/82098 "2025-12-15T05:49:29Z")

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GoPositionSetter Native extension Fast way to update position for thousands of game objects. 30000 bunnies 53.71 fps 30000 bunnies 67.69 fps Tested on my PC. What changed and why it’s faster function update(sel…

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## [For the Another World lovers](https://forum.defold.com/t/for-the-another-world-lovers/81987)

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**Author:** [@gianmichele](https://forum.defold.com/u/gianmichele)\
**Replies:** 6\
**Last updated:** [November 23, 2025, 9:34am UTC](https://forum.defold.com/t/for-the-another-world-lovers/81987 "2025-11-23T09:34:40Z")

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This brings back a lot of memories and looks like a nice piece of software for that type of work.

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## [Depth of Field (DoF)](https://forum.defold.com/t/depth-of-field-dof/81995)

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**Author:** [@selimanac](https://forum.defold.com/u/selimanac)\
**Replies:** 0\
**Last updated:** [November 23, 2025, 7:42am UTC](https://forum.defold.com/t/depth-of-field-dof/81995 "2025-11-23T07:42:58Z")

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Developed as a part of the Tiny Worlds Challenge project. This implementation is based on David Lettier’s Depth Of Field, but it uses the depth buffer instead of vertex positions and provides a Gaussian blur, which is…

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## [Panthera - Animation Software for Defold](https://forum.defold.com/t/panthera-animation-software-for-defold/71276)

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**Author:** [@Insality](https://forum.defold.com/u/Insality)\
**Replies:** 35\
**Last updated:** [November 23, 2025, 7:03am UTC](https://forum.defold.com/t/panthera-animation-software-for-defold/71276 "2025-11-23T07:03:54Z")

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Panthera - the online tool for visual creation animation for Defold Panthera main purpose - give your the huge speed up at Defold animation flow even with more accuracy. You not required to do animations via code …

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## [Unfolding Gamedev - video tutorial series](https://forum.defold.com/t/unfolding-gamedev-video-tutorial-series/71605)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 77\
**Last updated:** [November 19, 2025, 8:32pm UTC](https://forum.defold.com/t/unfolding-gamedev-video-tutorial-series/71605 "2025-11-19T20:32:12Z")

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Hello! I would like to take on a challenge of preparing video tutorials for Defold! :grin: Let this be my first reviewers space and diary of this journey - I would like to share with you what I created, gather feedback …

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