# The Defoldmine

**URL:** https://forum.defold.com/c/defoldmine/12.md?page=1

[Latest](https://forum.defold.com/latest.md) · [Categories](https://forum.defold.com/categories.md)

**Page:** 2

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## [Choosing Defold. Things I don't like about Godot (a long useless rant)](https://forum.defold.com/t/choosing-defold-things-i-dont-like-about-godot-a-long-useless-rant/82899)

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**Author:** [@yvan](https://forum.defold.com/u/yvan)\
**Replies:** 1\
**Last updated:** [June 9, 2026, 6:08am UTC](https://forum.defold.com/t/choosing-defold-things-i-dont-like-about-godot-a-long-useless-rant/82899 "2026-06-09T06:08:15Z")

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I just finished making a Candy Crush clone in Godot and I’m completely burnt out and stressed. Every time I look at the Godot Editor, I feel like my body is pulling me away from it. It’s like I’m traumatized by the Godo…

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## [Defold - Google User Messaging Platform (UMP) Extension](https://forum.defold.com/t/defold-google-user-messaging-platform-ump-extension/78722)

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**Author:** [@toca](https://forum.defold.com/u/toca)\
**Replies:** 2\
**Last updated:** [June 2, 2026, 5:04pm UTC](https://forum.defold.com/t/defold-google-user-messaging-platform-ump-extension/78722 "2026-06-02T17:04:19Z")

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If you’re looking to integrate Google’s User Messaging Platform (UMP) into your Defold game to manage user consent for ads on Android, this native extension can help you do just that. With this UMP extension for Defold, …

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## [Shaders for beginners](https://forum.defold.com/t/shaders-for-beginners/66622)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 39\
**Last updated:** [June 1, 2026, 12:44pm UTC](https://forum.defold.com/t/shaders-for-beginners/66622 "2026-06-01T12:44:14Z")

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I had many problems to understand shaders, but after getting a grasp - it is so easy, convenient and powerful! I present to you my twisted version of understanding shaders, hoping it will help other aspiring devs :wink: …

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## [Best use of AI for Defold Development](https://forum.defold.com/t/best-use-of-ai-for-defold-development/82846)

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**Author:** [@schlista](https://forum.defold.com/u/schlista)\
**Replies:** 7\
**Last updated:** [May 28, 2026, 9:25am UTC](https://forum.defold.com/t/best-use-of-ai-for-defold-development/82846 "2026-05-28T09:25:53Z")

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So I’ve been using AI for a while. But I have found this to be not only the most economical but also the BEST way to use it. First, I’d get VS Code with defold kit extension. Then use the AI’s through VS Code. I actu…

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## [Defold 3D playground sample](https://forum.defold.com/t/defold-3d-playground-sample/82132)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 17\
**Last updated:** [May 26, 2026, 8:56pm UTC](https://forum.defold.com/t/defold-3d-playground-sample/82132 "2026-05-26T20:56:24Z")

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Hi! It’s a giving time and we have a little present for you: :wrapped\_gift: a 3D third person playground sample where you can go around, collect gold and store it - it comes with a character controller, physics, virtual…

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## [WebRTC extension](https://forum.defold.com/t/webrtc-extension/75841)

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**Author:** [@vitopigno](https://forum.defold.com/u/vitopigno)\
**Replies:** 8\
**Last updated:** [May 26, 2026, 12:59am UTC](https://forum.defold.com/t/webrtc-extension/75841 "2026-05-26T00:59:16Z")

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Hi everyone! I created a small and easy-to-use C++ library to implement WebRTC in Defold. https://github.com/VitusVeit/extension-webrtc For now it only works on the Web platform, but since it uses paullouisageneau’…

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## [Learn Shaders! Yes, I'm talking to you!](https://forum.defold.com/t/learn-shaders-yes-im-talking-to-you/80671)

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**Author:** [@Wolfe2x7](https://forum.defold.com/u/Wolfe2x7)\
**Replies:** 4\
**Last updated:** [May 22, 2026, 9:34pm UTC](https://forum.defold.com/t/learn-shaders-yes-im-talking-to-you/80671 "2026-05-22T21:34:16Z")

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Indie developers still learning to make games commonly talk about how intimidating shaders are. I used to feel the same way; I remember what it’s like. But now, I encourage everyone to dare writing the simplest shader, t…

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## [Shared a 6 Hour Beginner Defold Tutorial](https://forum.defold.com/t/shared-a-6-hour-beginner-defold-tutorial/82834)

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**Author:** [@Asatte](https://forum.defold.com/u/Asatte)\
**Replies:** 2\
**Last updated:** [May 22, 2026, 2:47pm UTC](https://forum.defold.com/t/shared-a-6-hour-beginner-defold-tutorial/82834 "2026-05-22T14:47:28Z")

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Hi everyone, I have been working on a 14 part tutorial series for the last 2 months~ I have been working on a beginner series to help newcomers to adapt Defold easily. And today, I shared it as a 6 hour tutorial hoping …

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## [The best sound system for Defold game development](https://forum.defold.com/t/the-best-sound-system-for-defold-game-development/82816)

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**Author:** [@JuLongZhiLu](https://forum.defold.com/u/JuLongZhiLu)\
**Replies:** 2\
**Last updated:** [May 19, 2026, 12:36pm UTC](https://forum.defold.com/t/the-best-sound-system-for-defold-game-development/82816 "2026-05-19T12:36:43Z")

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The sound system of Parcel Master made by Ben James 171 is the best sound system for Defold game development. It is so high-performance and convenient that I have used it in all my projects. I recommend everyone to u…

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## [Offline Defold Manual Setup Linux Debian Guide:](https://forum.defold.com/t/offline-defold-manual-setup-linux-debian-guide/82814)

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**Author:** [@GetworkG0](https://forum.defold.com/u/GetworkG0)\
**Replies:** 0\
**Last updated:** [May 18, 2026, 12:06pm UTC](https://forum.defold.com/t/offline-defold-manual-setup-linux-debian-guide/82814 "2026-05-18T12:06:37Z")

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Requirements: Regular Terminal sudo apt install python3 -y sudo apt install python3-pip -y It will ask you to install 1 more additional thing. MKDocs: Right click a folder and click Open Terminal Here OR If you u…

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## [I only discovered today that Defold has apply\_torque and apply\_linear\_impluse built in](https://forum.defold.com/t/i-only-discovered-today-that-defold-has-apply-torque-and-apply-linear-impluse-built-in/82794)

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**Author:** [@JuLongZhiLu](https://forum.defold.com/u/JuLongZhiLu)\
**Replies:** 5\
**Last updated:** [May 17, 2026, 1:35am UTC](https://forum.defold.com/t/i-only-discovered-today-that-defold-has-apply-torque-and-apply-linear-impluse-built-in/82794 "2026-05-17T01:35:45Z")

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I’ve been using Defold for over half a year and really like using Defold, but I only discovered today, while browsing the following webpages, that Defold has apply\_torque and apply\_linear\_impluse built in. https://f…

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## [defDragon](https://forum.defold.com/t/defdragon/82624)

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**Author:** [@chemosit](https://forum.defold.com/u/chemosit)\
**Replies:** 14\
**Last updated:** [May 10, 2026, 11:07am UTC](https://forum.defold.com/t/defdragon/82624 "2026-05-10T11:07:03Z")

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Defold DragonBones extension. Alpha release. The extension now works on Windows, HTML5, Linux. Linux tested indirectly on Windows by bundling. The latest release is 0.6 Defold example project: defDragon Example Live …

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## [Defold TextInput](https://forum.defold.com/t/defold-textinput/77560)

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**Author:** [@Chung\_Xa](https://forum.defold.com/u/Chung_Xa)\
**Replies:** 4\
**Last updated:** [May 9, 2026, 3:12pm UTC](https://forum.defold.com/t/defold-textinput/77560 "2026-05-09T15:12:35Z")

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Hi everyone, If you are not very statisfied with built-in Defold text input method, this extension can help you as it uses a real native text field to handle the text you input, so you can type whatever text you want in…

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## [Agent Config: collection of AGENTS.md and skills](https://forum.defold.com/t/agent-config-collection-of-agents-md-and-skills/82387)

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**Author:** [@aglitchman](https://forum.defold.com/u/aglitchman)\
**Replies:** 26\
**Last updated:** [May 9, 2026, 12:32pm UTC](https://forum.defold.com/t/agent-config-collection-of-agents-md-and-skills/82387 "2026-05-09T12:32:39Z")

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Hi everyone! :waving\_hand: I’ve been using AI tools (agents, like Amp, Codex, Claude) with Defold heavily lately. I noticed that for every new Defold project, I kept creating a new AGENTS.md file and defining the same s…

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## [Defold Fake Real Glass](https://forum.defold.com/t/defold-fake-real-glass/82734)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 0\
**Last updated:** [May 6, 2026, 7:54am UTC](https://forum.defold.com/t/defold-fake-real-glass/82734 "2026-05-06T07:54:31Z")

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Defold Fake Real Glass I’m happy to share with you a side project I was working on - porting a great, multipass fake glass effect based on the UnityURP-FakeRealGlass to Defold: This project reproduces the core ideas …

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## [Pigeon - easy and safe messaging for Defold](https://forum.defold.com/t/pigeon-easy-and-safe-messaging-for-defold/73187)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 26\
**Last updated:** [April 28, 2026, 5:50pm UTC](https://forum.defold.com/t/pigeon-easy-and-safe-messaging-for-defold/73187 "2026-04-28T17:50:28Z")

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Hi! I wanted to share with you a library I’m working with for easy and safe messaging in my Defold projects. At first, I was using Dispatcher by Critique Gaming and Pigeon is its evolution. https://github.com/pawelj…

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## [Space Base Maintenance post-mortem, GamedevJS Jam 2026](https://forum.defold.com/t/space-base-maintenance-post-mortem-gamedevjs-jam-2026/82699)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 2\
**Last updated:** [April 26, 2026, 10:15pm UTC](https://forum.defold.com/t/space-base-maintenance-post-mortem-gamedevjs-jam-2026/82699 "2026-04-26T22:15:56Z")

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So same as @Insality here I’m writing a post-mortem style blog post about my journey this time with the next game jam. It wasn’t my first jam, I participated now in many of them, even in the GamedevJS Jam with L45ER B0T,…

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## [Robo Dance, Postmortem, GamedevJS Jam 2026](https://forum.defold.com/t/robo-dance-postmortem-gamedevjs-jam-2026/82698)

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**Author:** [@Insality](https://forum.defold.com/u/Insality)\
**Replies:** 3\
**Last updated:** [April 26, 2026, 7:56pm UTC](https://forum.defold.com/t/robo-dance-postmortem-gamedevjs-jam-2026/82698 "2026-04-26T19:56:40Z")

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Robo Dance Postmortem Play here: Robo Dance by Insality Overview Hello! I’m Insality, and this is the story of my 2-week journey building a game for GamedevJS Jam 2026. Jam Ideas When the theme was revealed (“Machin…

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## [DAABBCC - Dynamic Tree(aka AABB Tree) native extension for fast AABB collision detection](https://forum.defold.com/t/daabbcc-dynamic-tree-aka-aabb-tree-native-extension-for-fast-aabb-collision-detection/18328)

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**Author:** [@selimanac](https://forum.defold.com/u/selimanac)\
**Replies:** 149\
**Last updated:** [April 24, 2026, 3:35pm UTC](https://forum.defold.com/t/daabbcc-dynamic-tree-aka-aabb-tree-native-extension-for-fast-aabb-collision-detection/18328 "2026-04-24T15:35:59Z")

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This is a Dynamic Tree(aka AABB Tree) native extension for Defold Engine. DAABBCC build by using Box2D’s Dynamic Tree. Credits Radix sort by Mathias Westerdahl Box2D by Erin Catto What is DAABBCC? A Dynamic AABB …

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## [A\* Native Extension](https://forum.defold.com/t/a-native-extension/60405)

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**Author:** [@selimanac](https://forum.defold.com/u/selimanac)\
**Replies:** 52\
**Last updated:** [April 24, 2026, 3:21pm UTC](https://forum.defold.com/t/a-native-extension/60405 "2026-04-24T15:21:28Z")

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This is a pathfinder and A\* solver (astar or a-star) native extension for the Defold Engine, built on MicroPather. https://github.com/selimanac/defold-astar

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## [DAABBCC3D - 3D AABB collision detection](https://forum.defold.com/t/daabbcc3d-3d-aabb-collision-detection/79673)

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**Author:** [@selimanac](https://forum.defold.com/u/selimanac)\
**Replies:** 8\
**Last updated:** [April 24, 2026, 1:50pm UTC](https://forum.defold.com/t/daabbcc3d-3d-aabb-collision-detection/79673 "2026-04-24T13:50:32Z")

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I’ve been testing this for a long time, and it should be quite stable. However, due to a major refactoring, it is best to consider this a Beta version. DAABBCC 3D v1.0 is based on DAABBCC 2D version v3.0.1, so it inc…

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## [Guide on how to deploy a game made with Defold to Wavedash](https://forum.defold.com/t/guide-on-how-to-deploy-a-game-made-with-defold-to-wavedash/82690)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 0\
**Last updated:** [April 24, 2026, 8:59am UTC](https://forum.defold.com/t/guide-on-how-to-deploy-a-game-made-with-defold-to-wavedash/82690 "2026-04-24T08:59:01Z")

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I made a game for the GamedevJS Jam 2026 and deployed the game to Wavedash, it was suprisingly easy! I followed the docs: I did it in a bit different order though (I started the project on Wavedash first, but I notic…

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## [Graph Pathfinder](https://forum.defold.com/t/graph-pathfinder/81871)

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**Author:** [@selimanac](https://forum.defold.com/u/selimanac)\
**Replies:** 5\
**Last updated:** [April 24, 2026, 8:56am UTC](https://forum.defold.com/t/graph-pathfinder/81871 "2026-04-24T08:56:28Z")

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Yet another pathfinding extension with a stupid name (I know every A\* uses graphs :zany\_face:). Feel free to recommend a new, creative, shocking name :grinning\_face: After maintaining another tile based A\* extension …

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## [Maybe a Defold Editor?](https://forum.defold.com/t/maybe-a-defold-editor/81814)

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**Author:** [@dlannan](https://forum.defold.com/u/dlannan)\
**Replies:** 10\
**Last updated:** [April 18, 2026, 12:52am UTC](https://forum.defold.com/t/maybe-a-defold-editor/81814 "2026-04-18T00:52:47Z")

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Ive been away from Defold for a while now building my own stuff, and recently I built a big chunk of my own editor based on another brilliant project. And while here, I thought I would provide the links and info in case …

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## [Random number generator. Native, multi algorithm and instance based](https://forum.defold.com/t/random-number-generator-native-multi-algorithm-and-instance-based/74532)

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**Author:** [@Alchimystic](https://forum.defold.com/u/Alchimystic)\
**Replies:** 3\
**Last updated:** [April 13, 2026, 11:24pm UTC](https://forum.defold.com/t/random-number-generator-native-multi-algorithm-and-instance-based/74532 "2026-04-13T23:24:03Z")

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Based on the idea behind Defold-random, i created a new extension for native, instance based (non-global) random number generators. Hereby i present defold-rng This extension has 3 main aspects: Native, to be as fast…

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## [DeFragCoord - FragCoord to Defold migration guide](https://forum.defold.com/t/defragcoord-fragcoord-to-defold-migration-guide/82518)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 3\
**Last updated:** [April 9, 2026, 6:45am UTC](https://forum.defold.com/t/defragcoord-fragcoord-to-defold-migration-guide/82518 "2026-04-09T06:45:54Z")

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DeFragCoord This is a simple FragCoord - Defold migration guide. You can test your shaders in FragCoord.xyz online tool by XorDev and then use them in Defold! Guide The whole migration is only based on adjusting to …

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## [Selection Box from Sprite or GUI](https://forum.defold.com/t/selection-box-from-sprite-or-gui/79994)

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**Author:** [@Azeem\_Iqbal](https://forum.defold.com/u/Azeem_Iqbal)\
**Replies:** 6\
**Last updated:** [March 31, 2026, 12:03am UTC](https://forum.defold.com/t/selection-box-from-sprite-or-gui/79994 "2026-03-31T00:03:40Z")

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Hello, everyone! I joined Defold a few weeks ago and have been migrating my RTS game to it. Along the way, I’ve faced many challenges—one of them was creating an on-screen selection box for selecting units. After doing…

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## [CubeMining A 3D Voxel Template](https://forum.defold.com/t/cubemining-a-3d-voxel-template/82324)

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**Author:** [@cenullum](https://forum.defold.com/u/cenullum)\
**Replies:** 31\
**Last updated:** [March 30, 2026, 8:27am UTC](https://forum.defold.com/t/cubemining-a-3d-voxel-template/82324 "2026-03-30T08:27:45Z")

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https://github.com/cenullum/cube-mining The project is MIT licensed you can fork or contribute etc You can play here: CubeMining by cenullum

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## [Solution to the lack of flexibility in Collection file and Game Object file](https://forum.defold.com/t/solution-to-the-lack-of-flexibility-in-collection-file-and-game-object-file/82590)

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**Author:** [@JuLongZhiLu](https://forum.defold.com/u/JuLongZhiLu)\
**Replies:** 6\
**Last updated:** [March 27, 2026, 11:28pm UTC](https://forum.defold.com/t/solution-to-the-lack-of-flexibility-in-collection-file-and-game-object-file/82590 "2026-03-27T23:28:15Z")

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I’m just writing this down as I felt. Don’t take it too seriously. :grinning\_face: Background I previously created a canon\_enemy that can fire projectiles using a collection file. Today, I wanted to give this canon\_ene…

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## [Defold Orthographic - The Orthographic Camera API](https://forum.defold.com/t/defold-orthographic-the-orthographic-camera-api/9543)

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**Author:** [@britzl](https://forum.defold.com/u/britzl)\
**Replies:** 44\
**Last updated:** [March 27, 2026, 8:14am UTC](https://forum.defold.com/t/defold-orthographic-the-orthographic-camera-api/9543 "2026-03-27T08:14:03Z")

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Have you ever been frustrated when converting screen to world coordinates in a game with a camera? Have you ever wished it was simple to get a camera to smoothly follow a game object while also having a defined dead zone…

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