# Bugs

**URL:** https://forum.defold.com/c/bugs/6.md?page=3

[Latest](https://forum.defold.com/latest.md) · [Categories](https://forum.defold.com/categories.md)

**Page:** 4

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## [Lags: game on iPhone XR shows worse performance than on iPhone 7](https://forum.defold.com/t/lags-game-on-iphone-xr-shows-worse-performance-than-on-iphone-7/63853)

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**Author:** [@marat.giliazov](https://forum.defold.com/u/marat.giliazov)\
**Replies:** 13\
**Last updated:** [November 8, 2019, 8:49pm UTC](https://forum.defold.com/t/lags-game-on-iphone-xr-shows-worse-performance-than-on-iphone-7/63853 "2019-11-08T20:49:47Z")

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Hi, I’m seeing really weird behaviour - my game obviously lags on iPhone XR and works smoother on iPhone 7. Moreover, I see the same behaviour both on native app and on HTML5 build. How is this possible? See the videos a…

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## [Any help with this HTML5 error? \[SOLVED\]](https://forum.defold.com/t/any-help-with-this-html5-error-solved/70824)

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**Author:** [@88.josh](https://forum.defold.com/u/88.josh)\
**Replies:** 6\
**Last updated:** [October 22, 2024, 1:08pm UTC](https://forum.defold.com/t/any-help-with-this-html5-error-solved/70824 "2024-10-22T13:08:53Z")

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When bundling HTML5, I successfully create the index.html file. But i get this error when I open it, and the game never loads (stuck on the defold logo): Access to XMLHttpRequest at ‘file:///Users/MYNAME/Desktop/VIHTML5…

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## [Clone tree label not showing](https://forum.defold.com/t/clone-tree-label-not-showing/78380)

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**Author:** [@Ideate\_Games](https://forum.defold.com/u/Ideate_Games)\
**Replies:** 3\
**Last updated:** [October 9, 2024, 5:41pm UTC](https://forum.defold.com/t/clone-tree-label-not-showing/78380 "2024-10-09T17:41:36Z")

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\[new to Defold; experienced programmer\] I am cloning a simple node tree that is a box with a label. Literally a colored box with a text subnode. The boxes are showing up, not the labels. The label is changing, as shown …

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## [Unable to view gui nodes](https://forum.defold.com/t/unable-to-view-gui-nodes/78372)

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**Author:** [@Ideate\_Games](https://forum.defold.com/u/Ideate_Games)\
**Replies:** 3\
**Last updated:** [October 8, 2024, 3:22pm UTC](https://forum.defold.com/t/unable-to-view-gui-nodes/78372 "2024-10-08T15:22:52Z")

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I am new to Defold, but have used other frameworks, and Lua, for a couple of decades. I am creating my first application, following fairly closely the “Defold Tutorial #6 - Graphic User Interface”, but making my own but…

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## [Display Profile qualifiers not working?](https://forum.defold.com/t/display-profile-qualifiers-not-working/78257)

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**Author:** [@Alessio\_Perrotti](https://forum.defold.com/u/Alessio_Perrotti)\
**Replies:** 10\
**Last updated:** [October 7, 2024, 8:02am UTC](https://forum.defold.com/t/display-profile-qualifiers-not-working/78257 "2024-10-07T08:02:58Z")

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Hello :slight\_smile: I was trying to see how Defold could handle different resolutions on different devices. But it seems that the engine picks only the top qualifier on the list? I setup a simple test project to show …

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## [Bundle doesn't work](https://forum.defold.com/t/bundle-doesnt-work/78346)

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**Author:** [@partypooper](https://forum.defold.com/u/partypooper)\
**Replies:** 5\
**Last updated:** [October 4, 2024, 3:09pm UTC](https://forum.defold.com/t/bundle-doesnt-work/78346 "2024-10-04T15:09:54Z")

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I have translated some shaders to new version. So as example here is a vertex shader code #version 330 in vec4 position; in vec2 texcoord0; uniform vertex\_constants { mat4 view\_proj; }; out vec2 var\_texcoord0; v…

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## [Build when game window is opened takes more time](https://forum.defold.com/t/build-when-game-window-is-opened-takes-more-time/78327)

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**Author:** [@partypooper](https://forum.defold.com/u/partypooper)\
**Replies:** 4\
**Last updated:** [October 4, 2024, 2:07pm UTC](https://forum.defold.com/t/build-when-game-window-is-opened-takes-more-time/78327 "2024-10-04T14:07:33Z")

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Not sure what is the reason, but when the game window is opened and instead of hot reload you use build or rebuild it takes more time to show game content in the window, meanwhile at this time window is black. Without op…

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## [Unable to install .ipa after updating to iOS 15.4.1](https://forum.defold.com/t/unable-to-install-ipa-after-updating-to-ios-15-4-1/70892)

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**Author:** [@scorelessmusic](https://forum.defold.com/u/scorelessmusic)\
**Replies:** 0\
**Last updated:** [May 11, 2022, 11:23am UTC](https://forum.defold.com/t/unable-to-install-ipa-after-updating-to-ios-15-4-1/70892 "2022-05-11T11:23:39Z")

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I’m not sure if this is actually a bug or something else messing up, but I thought to report it so that I can resolve this, especially if it’s some oversight on my end. Describe the bug (REQUIRED) After updating my iPh…

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## [Code Editor Bug](https://forum.defold.com/t/code-editor-bug/78301)

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**Author:** [@ahmedmaawy](https://forum.defold.com/u/ahmedmaawy)\
**Replies:** 1\
**Last updated:** [September 30, 2024, 6:17pm UTC](https://forum.defold.com/t/code-editor-bug/78301 "2024-09-30T18:17:23Z")

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Describe the bug (REQUIRED) The editor interface does not display the code editing cursor in instances where you move to an end of line that is outside the range of the editor width. This means that you are not able to …

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## [Version control not working](https://forum.defold.com/t/version-control-not-working/78276)

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**Author:** [@OPSPESH](https://forum.defold.com/u/OPSPESH)\
**Replies:** 14\
**Last updated:** [September 27, 2024, 1:07pm UTC](https://forum.defold.com/t/version-control-not-working/78276 "2024-09-27T13:07:50Z")

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I have added version control. I did it by making a repository online copying the files to that and then cloning it through the desktop app (windows 10). When I synchronize the changes I get this popup which it doesn’…

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## [HTML5 Doesen't build](https://forum.defold.com/t/html5-doesent-build/78251)

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**Author:** [@mrbandian](https://forum.defold.com/u/mrbandian)\
**Replies:** 4\
**Last updated:** [September 25, 2024, 1:24pm UTC](https://forum.defold.com/t/html5-doesent-build/78251 "2024-09-25T13:24:52Z")

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Hi there! Thank you in advance for helping me. I created my first folded game by downloading and modifying a free existing game. But… thought the build works on macOS and on “debug” it doesn’t work under HTML5 It’s ju…

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## [Defold editor main window auto-resize when opening pop-up](https://forum.defold.com/t/defold-editor-main-window-auto-resize-when-opening-pop-up/75747)

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**Author:** [@Vampiloup](https://forum.defold.com/u/Vampiloup)\
**Replies:** 4\
**Last updated:** [September 19, 2024, 9:35am UTC](https://forum.defold.com/t/defold-editor-main-window-auto-resize-when-opening-pop-up/75747 "2024-09-19T09:35:01Z")

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I’m not sure if that’s a bug, but it’s weird Describe the bug (REQUIRED) When I code in the Defold software, some orders I give will open a pop-up (like the “new folders” or the “preferences” ones). When the pop-up op…

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## [Can't build if using capsule shape](https://forum.defold.com/t/cant-build-if-using-capsule-shape/49145)

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**Author:** [@sergey.lerg](https://forum.defold.com/u/sergey.lerg)\
**Replies:** 8\
**Last updated:** [September 14, 2022, 3:21pm UTC](https://forum.defold.com/t/cant-build-if-using-capsule-shape/49145 "2022-09-14T15:21:13Z")

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I’m using 3D physics and everything works fine if I create collision object directly in the collection, but if I use game object file and specify capsule shape Defold does not let me build anymore: /assets/player.go Ca…

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## [Headless engine stops calling script update function after some time](https://forum.defold.com/t/headless-engine-stops-calling-script-update-function-after-some-time/78086)

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**Author:** [@romanchekashov](https://forum.defold.com/u/romanchekashov)\
**Replies:** 7\
**Last updated:** [September 15, 2024, 9:53am UTC](https://forum.defold.com/t/headless-engine-stops-calling-script-update-function-after-some-time/78086 "2024-09-15T09:53:56Z")

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I’ve created headless game build with command below: java -jar bob.jar clean resolve build --platform x86\_64-macos --variant headless --settings game\_server.settings And run it with command: ./dmengine\_headless In ga…

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## [Failed to bundle project, SocketTimeoutException](https://forum.defold.com/t/failed-to-bundle-project-sockettimeoutexception/78079)

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**Author:** [@playmedusa](https://forum.defold.com/u/playmedusa)\
**Replies:** 4\
**Last updated:** [September 14, 2024, 4:43pm UTC](https://forum.defold.com/t/failed-to-bundle-project-sockettimeoutexception/78079 "2024-09-14T16:43:05Z")

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It’s been a few days already (about a week and a half maybe?) but most times I try to bundle into HTML5 I get a SocketTimeoutException error Gets stuck downloading libraries, it seems? But not always the same one, wh…

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## ["playback\_rate" for sprites doesn't work](https://forum.defold.com/t/playback-rate-for-sprites-doesnt-work/52032)

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**Author:** [@dmitriy](https://forum.defold.com/u/dmitriy)\
**Replies:** 4\
**Last updated:** [May 14, 2019, 7:27am UTC](https://forum.defold.com/t/playback-rate-for-sprites-doesnt-work/52032 "2019-05-14T07:27:49Z")

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If you run animation with sprite.play\_flipbook, setting property “playback\_rate” does nothing. This property only works for animation set in the editor, not in runtime.

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## [String.format bug in HTML5 application](https://forum.defold.com/t/string-format-bug-in-html5-application/78063)

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**Author:** [@andrew-flick](https://forum.defold.com/u/andrew-flick)\
**Replies:** 5\
**Last updated:** [September 11, 2024, 12:34pm UTC](https://forum.defold.com/t/string-format-bug-in-html5-application/78063 "2024-09-11T12:34:11Z")

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I get an error in the HTML5 bundled application when I call string.format with a table argument after the format string. The table has a \_\_tostring metatmethod so it should convert to a string and it works as expected wh…

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## [Bug when porting shaders to new pipeline?](https://forum.defold.com/t/bug-when-porting-shaders-to-new-pipeline/78047)

<div class="topic-metadata">

**Author:** [@ackle](https://forum.defold.com/u/ackle)\
**Replies:** 2\
**Last updated:** [September 10, 2024, 1:00pm UTC](https://forum.defold.com/t/bug-when-porting-shaders-to-new-pipeline/78047 "2024-09-10T13:00:20Z")

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Hello, I recently filed this bug report regarding an issue I’ve encountered when porting my shaders to the new pipeline: Behavior changes when porting shader to new pipeline -- some render constants ignored? · Issue #940…

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## [Keymap.edn files from editor keybindings manual are outdated](https://forum.defold.com/t/keymap-edn-files-from-editor-keybindings-manual-are-outdated/77966)

<div class="topic-metadata">

**Author:** [@partypooper](https://forum.defold.com/u/partypooper)\
**Replies:** 2\
**Last updated:** [September 7, 2024, 3:34pm UTC](https://forum.defold.com/t/keymap-edn-files-from-editor-keybindings-manual-are-outdated/77966 "2024-09-07T15:34:27Z")

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There are some missing keymaps like Recent files, Reopen closed file. Maybe more?

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## [Wrong z position](https://forum.defold.com/t/wrong-z-position/77937)

<div class="topic-metadata">

**Author:** [@roccosaienz](https://forum.defold.com/u/roccosaienz)\
**Replies:** 4\
**Last updated:** [September 2, 2024, 6:41am UTC](https://forum.defold.com/t/wrong-z-position/77937 "2024-09-02T06:41:06Z")

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I have a strange issue with z position after a scale. Maybe I am missing something very basic here, but I would say that the z position of a child object is wrongly computed if the parent object has a scale. Let me expla…

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## [B2d.body.set\_angular\_damping() doesn't seem to exist](https://forum.defold.com/t/b2d-body-set-angular-damping-doesnt-seem-to-exist/77909)

<div class="topic-metadata">

**Author:** [@totebo](https://forum.defold.com/u/totebo)\
**Replies:** 2\
**Last updated:** [August 28, 2024, 8:45pm UTC](https://forum.defold.com/t/b2d-body-set-angular-damping-doesnt-seem-to-exist/77909 "2024-08-28T20:45:14Z")

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This code: function init(self) local url = msg.url(nil, "go", "collisionobject") local body = b2d.get\_body(url) b2d.body.set\_linear\_damping(body, 0.6) -- Works b2d.body.set\_angular\_damping(body, 0.2) -- ERROR:SCRIP…

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## [1.9.2 window.set\_mouse\_lock() broken?](https://forum.defold.com/t/1-9-2-window-set-mouse-lock-broken/77899)

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**Author:** [@Janey](https://forum.defold.com/u/Janey)\
**Replies:** 2\
**Last updated:** [August 28, 2024, 4:50am UTC](https://forum.defold.com/t/1-9-2-window-set-mouse-lock-broken/77899 "2024-08-28T04:50:37Z")

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Were there any changes in version 1.9.2 regarding this? GitHub - indiesoftby/defold-pointer-lock: Pointer lock and mouselook for first-person 3D games made with Defold. · GitHub doesn’t work either, maybe I’m doing some…

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## [Gl error 1280 on device for WRAP\_CLAMP\_TO\_BORDER](https://forum.defold.com/t/gl-error-1280-on-device-for-wrap-clamp-to-border/54)

<div class="topic-metadata">

**Author:** [@Johan](https://forum.defold.com/u/Johan)\
**Replies:** 8\
**Last updated:** [August 23, 2024, 10:15am UTC](https://forum.defold.com/t/gl-error-1280-on-device-for-wrap-clamp-to-border/54 "2024-08-23T10:15:13Z")

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If I create a render target using WRAP\_CLAMP\_TO\_BORDER as u\_wrap and/or v\_wrap the engine crashes when I run the code on device. iOS crashes silently and on Android I get “gl error 1280”, which according to the docs mean…

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## [Render.draw() expects matrix instead of table for options (SOLVED)](https://forum.defold.com/t/render-draw-expects-matrix-instead-of-table-for-options-solved/77812)

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**Author:** [@Pawel](https://forum.defold.com/u/Pawel)\
**Replies:** 2\
**Last updated:** [August 19, 2024, 6:29am UTC](https://forum.defold.com/t/render-draw-expects-matrix-instead-of-table-for-options-solved/77812 "2024-08-19T06:29:24Z")

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I want to verify if this is a problem only for me? If I use render.draw according to the documentation the second argument should be a table with options, where I can define e.g. frustum and constants, but when I run my…

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## [Inital (just added) CollectionProxy causes java exception if the Collection property isn't set](https://forum.defold.com/t/inital-just-added-collectionproxy-causes-java-exception-if-the-collection-property-isnt-set/7698)

<div class="topic-metadata">

**Author:** [@mrphil](https://forum.defold.com/u/mrphil)\
**Replies:** 4\
**Last updated:** [August 8, 2024, 12:52pm UTC](https://forum.defold.com/t/inital-just-added-collectionproxy-causes-java-exception-if-the-collection-property-isnt-set/7698 "2024-08-08T12:52:01Z")

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I hope the title covers it. Here’s the error test: java.lang.IllegalArgumentException: No implementation of method: :proj-path of protocol: #'editor.resource/Resource found for class: nil I’m in the middle of Ludum Da…

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## [Issues with pixel-perfect scaling (SOLVED)](https://forum.defold.com/t/issues-with-pixel-perfect-scaling-solved/22422)

<div class="topic-metadata">

**Author:** [@connor.halford](https://forum.defold.com/u/connor.halford)\
**Replies:** 7\
**Last updated:** [June 30, 2018, 10:46am UTC](https://forum.defold.com/t/issues-with-pixel-perfect-scaling-solved/22422 "2018-06-30T10:46:37Z")

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First I’ll describe what I’m trying to do. I’m making a game with a GameBoy-style handheld case, with both the game itself and the case consisting of low-res pixel art. The gameplay area is 128x128 and the case design is…

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## [Error with message (SOLVED)](https://forum.defold.com/t/error-with-message-solved/3941)

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**Author:** [@Raul\_Gilabert](https://forum.defold.com/u/Raul_Gilabert)\
**Replies:** 7\
**Last updated:** [July 31, 2024, 9:50pm UTC](https://forum.defold.com/t/error-with-message-solved/3941 "2024-07-31T21:50:24Z")

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ERROR:SCRIPT: main/enemy.script:46: Field id not specified in table stack traceback: \[C\]: in function ‘post’ main/enemy.script:46: in function \<main/enemy.script:41\> enemy.script 45 msg.post("/enemies#script", "del…

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## [Sys.serialize() issue depending on msg.url?](https://forum.defold.com/t/sys-serialize-issue-depending-on-msg-url/77557)

<div class="topic-metadata">

**Author:** [@l.harder](https://forum.defold.com/u/l.harder)\
**Replies:** 9\
**Last updated:** [July 30, 2024, 5:35pm UTC](https://forum.defold.com/t/sys-serialize-issue-depending-on-msg-url/77557 "2024-07-30T17:35:00Z")

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Hello, I use sys.serialize() to send data via tcp to another host and there, use sys.deserialize() to turn the payload back into Lua objects. Very straight forward. When I have a msg.url() in the payload, however, the …

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## [Facebook login returning status aborted the first time (DEF-2531)](https://forum.defold.com/t/facebook-login-returning-status-aborted-the-first-time-def-2531/5211)

<div class="topic-metadata">

**Author:** [@a0ghosh](https://forum.defold.com/u/a0ghosh)\
**Replies:** 21\
**Last updated:** [July 29, 2024, 2:44pm UTC](https://forum.defold.com/t/facebook-login-returning-status-aborted-the-first-time-def-2531/5211 "2024-07-29T14:44:08Z")

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I am facing some weird problem with facebook login. (android) The very first time I call facebook.login\_with\_read\_permissions (for a particular user), the facebook app shows the permissions required window. Then when th…

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## [VideoPlayer-MPEG crashes on play](https://forum.defold.com/t/videoplayer-mpeg-crashes-on-play/77568)

<div class="topic-metadata">

**Author:** [@Rezgi](https://forum.defold.com/u/Rezgi)\
**Replies:** 5\
**Last updated:** [July 27, 2024, 5:05pm UTC](https://forum.defold.com/t/videoplayer-mpeg-crashes-on-play/77568 "2024-07-27T17:05:37Z")

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Describe the bug (REQUIRED) The example project of MPEG-1 crashes after 3s when I launch a build and play the video. I get the following error : ERROR:CRASH: CALL STACK: ERROR:CRASH: 0 0x7FF6FB8E7510 dmCrash::Generat…

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