Hi,
I’m an unity3D user since 2008. I like it a lot for 3D but for 2D it is pretty akward in my opinión. So, I’m looking for an alternative 2D engine for fast prototyping and production.
After playing with cocos2d-x, monogame and some others I read about defold going public and I have been trying it for 1 week and I must say I like it a lot.
My main concern is the support this engine will have from their creators and the bussines model that will apply. At a first glance it seems that you are moving towards a “service seller” like unity is doing (I say this because of the analytics tab you can find in the dashboard, etc.) but would like to know from the devs what is going on here before using this platform as my main 2D game tool creation.
So, here come the questions:
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Is it posible you could explain why King released its own engine to the public? One option could be, to let all the community improve it and free the Company from putting a lot of money into it, but it seems that source code is not available (I could be wrong here).
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Is there any roadmap we could have a look at?
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Will source code be available anytime soon?
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Are, other platforms in the Works? PS4, Xbox one, etc…?
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How could we add native plugins? For example, integration of admob ad network into defold.
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Will the engine and editor be free forever?
And that’s all, hope someone could answer this questions to let me start using this awesome engine/editor with confidence.
Cheers!.