Greetings, lately i’ve encountered an interesting error:
Assertion failed: size <= Capacity(), file C:\buildbot\slave\builds\engine-win32-master\build\tmp\dynamo_home\sdk\include\dmsdk/dlib/array.h, line 437
If the error occurs right after saving the game localy, then after loading the game it pops up again and the game continues to crash until i delete my save. During the crash i’m creating an object with a spine models, adding some gui nodes and extra table values. However i’ve failed to pin point an exact moment the error occurs, sometimes it happens before creating everything and saving the file, sometimes after creating everything. My only guess is that i’m exceding some kind of table capacity. Anyone know a reason why this could be happening?
Tried replicating the crash on Android but couldnt. I guess this is an editor issue?