Player must build rooms of his tower to progress. There are 5 types of rooms in the game, and all all types has tiers which increase the requirements but provide better results.
Storage Room is like a housing facility for robots. It can store up to 8
robots. In the storage room menu the robots are listed with their names,
levels and experience bars. The price of a new robot increase exponentially.
While multiple storage rooms can be built, the price ratio
will remain the same. Can be upgraded to store more. Caps at 8 robots.
Robo Capsule Workshop:
This is a tier 2 storage type floor. At level one housing 8 robots. This
room can only store robots, player cannot recruit robots in this floor.
It does not require any robots working in it to be active. By tapping on
this floor, player can see robots living in this room. Can be upgraded.
Maximum capacity is 14 robots.
Production Room is a standard floor type which can contain up to
three robots. It generates money over time depending on its level
and the level of the robots working it. It is the lowest tier of money
generating facilities. Any robot can work this room. This room is
upgradable. Upgrades result in increased rate of money generating.
Science Lab is a tier two money generating facility. It can be
worked by up to three robots at a single time. This room’s base
money generation is higher, resulting in faster growth with upgrades.
Only robots with a level of three or higher can operate in this room.
This room is upgradable. Upgrades result in increased rate of money
App Developer Studio:
App Developer studio is Tier 3 generator facility. Can be worked by up
to three workers at a time. It has a much higher money generating speed
than its predecessors, but it can only be worked by robots who are level
10 or higher. If a player builds multiple developer studios, all of the studios
time to generate money decreases. It can be upgraded to increase generated
Robot school is a progress type floor which can be used by up to three
robots at a single time. It’s purpose is to increase the experience
amount of robots in this facility by a set amount of experience per
second. Once one of the robots using this room gains a level,
the player is notified by an exclamation mark on the right side of
the tower. There is no limits to the levels gained in this facility.
This room is upgradeable, and will result in increased rate of
experience per second.
AI Development Facility:
This is a tier 3 progress type room. It can be worked by up to
three robots at a single time. Depending on the level of working
robots, it will increase the starting experience of all new built robots
in the same tower. Upgradable to increasing the flat
amount of experience gained.
This is a supportive floor. It uses 1 robot. This floor decreases the price
and building time of new floors in the whole tower.
The amount decreased depends on the robot
who is stationed here. This floor is not upgradable. It is not affected by
any investment or supper bot effects.
AI Workload Management:
Motivator is a support type floor which adds bonus efficiency to a certain
amount of floors above and below it. The bonuses don’t stack. More
efficient rooms will provide better results according to their task(production
rooms will provide more money, progress rooms will grant larger amounts
of experience per tick). It reaches 1 floor above and below it. Reach increases,
up to 3 floors above and below, with upgrades