Hello all,
I am the developer of the Creature Animation Tool:
http://creature.kestrelmoon.com/
Trailer:
Quite a few people have been contacting me recently asking about getting Creature Animation runtime support into Defold.
I am here to ask how possible it is to get it working in your engine since I have user requests.
Creature is a 100% mesh based ( full on skinning + deformation ) so my question to the Defold Devs is whether it works or is compatible with your framework.
To give you more info ( and I am not sure if this helps you ), Creature also supports export to industry supported formats of FBX and Alembic. So if Defold supports these or plans to support them in the future, then any Creature Animation will automatically work in Defold.
Thank you for your time in reading this post, looking forward to your answers on this community
You can also email: creature@kestrelmoon.com if you will like to converse with me directly.
Cheers