My name is Jay and I live in Alaska where we work from wifi-enabled igloos.
I started game development in the late 80s making lots of games for the Apple II (6502 assembly language for the win!) and then switched to online dev and telecommunications stuff in the 90s/00s. By 2010 I was burned out and decided to get back into game dev -- and found Corona SDK and discovered that Lua just plain rocks.
Within a year I had written an IDE for Corona and started publishing courses on game dev. About a year and a half ago I started publishing courses with Unity (including creating the curriculum for the CS109 course for the University of Alaska).
I always wished there was some kind of cross between Corona and Unity -- I wanted to code in Lua, but I didn't want to do everything in code, I wanted some visual tools.
At some point I found Defold, before King, and poked at the beta version, but it was a little too different. But I kept checking back and lo and behold, it turned into something that looks cool.
My plan now is to throw myself into Defold this summer and get up to speed as quickly as possible. This fall I plan on creating a "how to" video course and depending on how that goes, I may focus on Defold full time (gots to pay the bills, you know).
While I make my living with game tools and tutorials, I still spend time making games and hope one day to win the Flappy Bird lottery and have a surprise hit on my hands.