I created a small project that demonstrate the sound issue I am stumbled upon.
If someone from Defold team can look into it, I am would greatly appreciated.
I expect what sound2 should not interfere with sound1, but it is. Is this a bug in Defold sound engine or I am doing something wrong?
master.zip (74.6 KB)
EDIT: I replicated this example with Apple SpriteKit SKAudioNode and it works as expected, without any glitches.