Hello! Let’s assume that I’m creating some game level in the outline. I took the main.collection and put some stuff there. And I created a gameobject with some complex colliders, sprites etc. If I want to reuse it somewhere else should I create it again from scratch in the assets folder or I can somehow create prefab from existing go? Thanks!
In order for you to reuse it you need it as a file on disk, ie among the project assets. You should be able to copy the game object components from the outline to your newly created game object.
Thanks! I think it should work!
But it doesn’t! Next question sounds stupid but how to copy components from gameobject in outline to gameobject in my assets folder? I hadn’t find how to achieve this except of manually editing of gameobject.go text file. But it is so… you know… low level
P.S. Just to drag’n’drop components with mouse doesn’t working.
It should just work with copy/paste (ctrl+c, ctrl+v) if selecting the components in the outline. What Editor version?
Yes, this should work.
Yes, copy/paste is working. Thanks. But it is not obvious. May be a menu item in context menu? Now it is only one item in context menu when multiple objects selected - “Delete”.