When I run my game by building (control+B), it works fine. However, when I try to bundle to 64-bit Windows, I get the following error:
“Conflicting output resource ‘build/default/builtins/fonts/font.vpc’ generated by the following input files: [builtins/fonts/font.vp] <-> [builtins/fonts/font.vp]”
Yeah, it’s showing a file conflicting with… itself?
When I delete the builtins/fonts folder, I get this error instead:
“Conflicting output resource ‘build/default/builtins/render/display_profilessc’ generated by the following input files: [builtins/render/default.display_profiles] <-> [builtins/render/default.display_profiles]”
I don’t understand how A) files are conflicting with themselves, and B) the problematic files are the ones that come with Defold.